rsc3/doc-schelp/HelpSource/Classes/Archive.scrbl

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2022-08-24 13:53:18 +00:00
#lang scribble/manual
@(require (for-label racket))
@title{Archive}
storing objects to file@section{categories}
Collections, Files
@section{related}
Classes/Library, Classes/Object, Classes/LibraryBase
@section{description}
Archives can write any object to disk and read from file again. Complex structures of objects can thus be restored. Writing an object to file as a strong::compile string:: is usually more readable, but does not account for the internal structure of the object.
There is only one global instance: Archive.global, which is initialized automatically.
@section{CLASSMETHODS}
@section{private}
initClass
@section{method}
global
set or get the global archive instance
@section{method}
archiveDir
set or get the directory that the archive is written to.
Default: link::Classes/Platform::.userAppSupportDir.
@section{method}
write
write the global archive now. This is called automatically when SuperCollider quits.
The default filename is "/archive.sctxar"
@section{method}
read
read the global archive now. This is called automatically when SuperCollider recompiles or starts.
The default filename is "/archive.sctxar"
@section{EXAMPLES}
@racketblock[
// make a storage place for various objects:
q = (); // Event
q[\a_long_array] = Array.rand(128, 0.0, 1.0);
q[\pi_squared] = pi * pi;
q[\favourite_sound] = { { SinOsc.ar([300, 330]).sum * LFPulse.kr(2 + [0, 0.01]) * 0.1 }.play };
q[\same_long_array] = q[\a_long_array]; // same objects may appear several times
Archive.global.put(\myData, q);
Archive.global.at(\myData).postcs;
// after a recompile:
s.boot;
q = Archive.global.at(\myData);
q.postcs;
q[\favourite_sound].value;
::
]