597 lines
12 KiB
Text
597 lines
12 KiB
Text
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title:: recursive_phrasing
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summary:: Recursive phrases and granular composite sounds
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categories:: Libraries>JITLib>Tutorials
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related:: Overviews/JITLib, Classes/Pdef, Classes/PlazyEnvirN
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Pdef can be used as a global storage for event patterns. Here a way is provided by which these definitions can be used as an instrument that consists of several events (a emphasis::phrase::), such as a cloud of short grains. Furthermore, this scheme can be applied recursively, so that structures like a cloud of clouds can be constructed.
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When the event type code::\phrase:: is passed in, the event looks for a pattern in code::Pdef.all:: if it can find a definition.
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list::
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## if it finds one it plays this pattern in the context of the outer pattern's event.
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## f there is no definition to be found there, it uses a link::Classes/SynthDef:: with this name, if present.
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::
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When passing a emphasis::function:: to Pdef it creates a PlazyEnvirN internally. Its function is evaluated in the context of the input event (see link::Classes/PlazyEnvirN::) which should return a pattern or a stream. Note that this doesn't allow the usual access of the outer environment from within the function.
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code::
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(
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s.boot;
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SynthDef(\pgrain,
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{ arg out = 0, freq=800, sustain=0.001, amp=0.5, pan = 0;
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var window;
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window = Env.sine(sustain, amp * AmpCompA.kr(freq));
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Out.ar(out,
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Pan2.ar(
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SinOsc.ar(freq),
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pan
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) * EnvGen.ar(window, doneAction: Done.freeSelf)
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)
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}
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).add;
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SynthDef(\noiseGrain,
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{ arg out = 0, freq=800, sustain=0.001, amp=0.5, pan = 0;
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var window;
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window = Env.perc(0.002, sustain, amp * AmpCompA.kr(freq));
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Out.ar(out,
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Pan2.ar(
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Ringz.ar(PinkNoise.ar(0.1), freq, 2.6),
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pan
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) * EnvGen.ar(window, doneAction: Done.freeSelf)
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)
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}
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).add;
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Pdef(\sweep, { arg sustain=1, n=8, freq=440, ratio=0.1;
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Pbind(
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\instrument, \pgrain,
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\dur, sustain.value / n,
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\freq, Pseq((1..n)) * ratio + 1 * freq.value // freq is a function, has to be evaluated
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)
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});
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Pdef(\sweep2, { arg sustain=1, n=8, freq=440, ratio=0.1;
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Pbind(
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\instrument, \noiseGrain,
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\dur, sustain.value / n, // sustain is also a function, has to be evaluated
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\freq, Pseq((1..n).scramble) * ratio + 1 * freq.value,
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\recursionLevel, 2
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)
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});
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Pdef(\sweep3, { arg freq=440;
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Pbind(
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\type, \phrase,
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\instrument, \sweep,
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\freq, Pfunc({ rrand(0.8, 1.3) }) * freq.value,
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\dur, 0.3,
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\legato, 1.3,
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\n, 5
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)
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});
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)
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// the pattern that is found in Pdef.all (or your own defined library) is truncated in time
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// using the sustain provided by the outer pattern.
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(
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Pbind(
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\type, \phrase, // phrase event from global library
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\instrument, \sweep,
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\n, 15,
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\degree, Pseq([0, 4, 6, 3], inf),
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\sustain, Pseq([1.3, 0.2, 0.4],inf)
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).play
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)
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// multichannel expansion is propagated into the subpatterns
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(
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Pbind(
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\type, \phrase, // phrase event from global library
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\instrument, \sweep,
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\n, 15,
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\degree, Pseq([0, 0, 6, 3], inf) + Prand([0, [0, 3], [0, 5], [0, 15]], inf),
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\ratio, Prand([ 0.1, 0.1, [0.1, -0.1] ], inf)
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).play
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)
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// various instruments and synthdefs can be used on the same level
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(
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Pbind(
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\type, \phrase,
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\instrument, Pseq([\sweep, \default, \sweep2, \sweep3, \pgrain, \pgrain], inf),
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\degree, Pseq([0, 3, 2], inf),
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\dur, Pseq([1, 0.5], inf) * 0.7,
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\n, Pseq([4, 6, 25, 10], inf),
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\ratio, Prand([0.03, 0.1, 0.4, -0.1],inf) + Pseq([0, 0, [0, 0.02]], inf),
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\legato, Pseq(#[0.5, 1, 0.5, 0.1, 0.1],inf)
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).play;
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)
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//////// of course also a patten can be used directly in a Pdef
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(
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Pdef(\sweep,
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Pbind(
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\instrument, Pseq([\pgrain, \noiseGrain],inf),
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\dur, Pseq([1, 2, 1, 3, 1, 4, 1, 5]) * 0.05,
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\legato, Prand([0.5, 0.5, 3],inf)
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)
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)
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)
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// play directly, embedded in stream (see Pdef.help)
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Pn(Pdef(\sweep), 2).play;
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Pdef(\sweep).fork; // play without changing player state (see Pdef.help)
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// play within a pattern
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(
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Pbind(
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\type, \phrase,
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\instrument, \sweep,
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\degree, Pseq([0, 1b, 4, 2, 3, 1b], inf),
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\pan, Pfunc(#{ 1.0.rand2 })
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).play
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)
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//////// recursion examples //////////
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// the given pattern can be recursively applied to itself
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// resulting in selfsimilar sound structures, like lindenmeyer systems (see also Prewrite)
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// special care is taken so that no infinite loops can happen.
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// just like with non recursive phrasing, new values override old values,
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// any values that are not provided within the pattern definition
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// are passed in from the outer event.
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(
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Pdef(\sweep, { arg dur=1, n=4, freq=440, ratio=0.3;
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Pbind(
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\instrument, \pgrain,
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\dur, dur.value / n, // now dur is dependant on outer dur.
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\freq, Pseries(1, 1, inf) * ratio + 1 * freq.value % 17000
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)
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});
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)
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// no recursion
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(
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Pbind(
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\type, \phrase,
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\instrument, \sweep,
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\degree, Pseq((0..5),inf)
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).play;
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)
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// no recursion, with legato > 1.0 and varying notes
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// note how subpatterns are truncated to note length
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// provided by outer pattern (in this case determined by legato)
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(
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Pbind(
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\type, \phrase,
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\instrument, \sweep,
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\degree, Pseq((0..5),inf),
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\legato, Pseq([1.2, 2.8, 0.3], inf)
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).play;
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)
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// to block the proliferation of \legato into the phrase, set \transparency to 0
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(
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Pbind(
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\type, \phrase,
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\instrument, \sweep,
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\transparency, 0,
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\degree, Pseq((0..5),inf),
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\legato, Pseq([1.2, 2.8, 0.3], inf)
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).play;
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)
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// recursion over one level
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(
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Pbind(
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\type, \phrase,
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\instrument, \sweep,
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\degree, Pseq([0, 1, 2, 3], inf),
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\recursionLevel, 1
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).play
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)
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// recursion over one level: legato is recursively applied
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(
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Pbind(
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\type, \phrase,
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\instrument, \sweep,
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\degree, Pseq([0, 1, 2, 3], inf),
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\legato, Pseq([0.5, 1, 1.5, 1.8], inf),
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\recursionLevel, 1
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).play
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)
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// to block the proliferation of properties such as \legato and \degree
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// into the phrase, set \transparency to 0.
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(
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Pbind(
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\type, \phrase,
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\instrument, \sweep,
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\degree, Pseq([0, 1, 2, 3], inf),
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\legato, Pseq([0.5, 1, 1.5, 1.8], inf),
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\recursionLevel, 1,
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\transparency, 0
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).play
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)
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// recursion over 3 levels: legato is recursively applied
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(
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Pbind(
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\type, \phrase,
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\instrument, \sweep,
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\degree, 1,
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\legato, Pseq([0.5, 1, 1.3], inf),
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\recursionLevel, 3,
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\n, 3
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).play
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)
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// to block the proliferation of \legato into the phrase, set \transparency to a level at which
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// to stop passing the value.
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(
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Pbind(
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\type, \phrase,
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\instrument, \sweep,
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\degree, 1,
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\legato, Pseq([0.5, 1, 2.3], inf),
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\recursionLevel, 3,
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\n, 3,
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\transparency, Pstutter(8, Prand([0, 1, 2], inf))
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).play
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)
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// to modify this recursion, assign values explicitly:
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(
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Pdef(\sweep, { arg dur=1, n=4, ratio=0.5, freq=440;
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var legato;
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freq = freq.value;
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legato = freq % 200 / 200 * 3 + 0.2;
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Pbind(
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\instrument, \pgrain,
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\dur, dur.value / n,
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\legato, legato,
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\freq, Pseq((1..n) * ratio + 1 * freq)
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)
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});
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)
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// recursion over one level: degree is assigned to each phrase,
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// because freq is calculated internally and overrides degree on the second level
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(
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Pbind(
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\type, \phrase,
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\instrument, \sweep,
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\degree, Pseq((0..10),inf),
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\recursionLevel, 1
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).play
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)
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// recursion over two levels
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(
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Pbind(
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\type, \phrase,
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\instrument, \sweep,
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\degree, 0,
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\recursionLevel, 2
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).play
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)
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// recursion over three levels with variable number of grains
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(
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Pbind(
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\type, \phrase,
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\instrument, \sweep,
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\degree, -5,
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\n, Pseq([1, 2, 3],inf),
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\recursionLevel, 3
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).play
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)
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// "zoom" in
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TempoClock.default.tempo = 0.2;
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TempoClock.default.tempo = 1.0;
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// recursion over variable levels
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(
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Pbind(
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\type, \phrase,
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\instrument, \sweep,
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\n, Prand([2, 7, 3], inf),
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\degree, -5,
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\recursionLevel, Prand([0, 1, 2],inf)
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).play
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)
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// replace the frequency based pattern with a degree based pattern
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(
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Pdef(\sweep, { arg sustain=1, n=8, degree=0, ratio=1;
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Pbind(
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\instrument, \pgrain,
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\dur, sustain.value / n,
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\degree, Pseq((1..n)) * ratio + 1 + degree.value
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)
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});
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)
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// drunken master
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(
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Pbind(
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\type, \phrase,
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\instrument, \sweep,
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\n, Prand([2, 4, 3, 8], inf),
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\degree, Pseq([-5, 0, -2], inf),
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\legato, Pseq([1.4, 0.5, 2], inf),
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\scale, #[0, 2, 5, 7, 10],
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\recursionLevel, Prand([0, 1, 2],inf)
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).play
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)
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(
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Pbind(
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\type, \phrase,
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\instrument, \sweep,
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\synthDef, Prand([\pgrain, \default, \noiseGrain],inf),
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\n, Prand([2, 4, 3, 8], inf),
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\degree, Pseq([-5, 0, -2], inf),
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\recursionLevel, Prand([0, 1],inf)
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).play
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)
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// use a different parent event in the inner pattern
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(
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e = Event.default;
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e.use { ~sustain = { 2.0.exprand(0.05) } };
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Pdef(\sweep, { arg sustain=1, n=8, degree=0, ratio=1;
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Pbind(
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\parent, e, // replace by some other event
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\instrument, \pgrain,
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\dur, sustain.value / n,
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\degree, Pseq((1..n)) * ratio + 1 + degree.value
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)
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});
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)
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(
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Pbind(
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\type, \phrase,
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\instrument, \sweep,
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\n, Prand([2, 4, 3, 8], inf),
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\degree, Pseq([-5, 0, -2], inf),
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\recursionLevel, Prand([0, 1],inf)
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).play
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)
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// pass in a pattern from outside
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(
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Pdef(\sweep, { arg sustain=1, n=8, degree=0, ratio=1;
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n = n.value;
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Pbind(
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\instrument, \pgrain,
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\dur, sustain.value / n,
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\degree, Pseq([ 1, 2, 3, 4, 5 ] * ratio + 1 + degree.value) )
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});
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)
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(
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Pbind(
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\type, \phrase,
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\instrument, \sweep,
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\n, { Pshuf([2, 4, 3, 8, 16, 32], inf) }, // use a function to insulate from embedInStream
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\degree, Pseq([-5, 0, -2], inf),
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\recursionLevel, Prand([0, 1],inf)
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).play
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)
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// recursion inside the pattern definition
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(
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Pdef(\sweep2, { arg sustain=1, n=2, degree=0, ratio=1;
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Pbind(
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\type, \phrase,
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\instrument, \sweep,
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\dur, sustain.value / n,
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\degree, Pseq((1..5).scramble * ratio + 1 + degree.value),
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\recursionLevel, 2
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)
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});
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)
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(
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Pbind(
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\type, \phrase,
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\instrument, \sweep2,
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\n, 3,
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\degree, Pseq([-5, 0, -2], inf)
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).play
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)
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// instruments do not crossfade while they play (to make phrasing more efficient).
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(
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Pbind(
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\type, \phrase,
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\instrument, \sweep,
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\n, 3,
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\degree, Pseq([0, 2b, 3, 4], inf),
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\dur, 2,
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\legato, 2
|
||
|
).play
|
||
|
)
|
||
|
|
||
|
// change pattern definition while playing:
|
||
|
(
|
||
|
Pdef(\sweep,
|
||
|
Pbind(
|
||
|
\instrument, \pgrain,
|
||
|
\dur, exprand(0.01, 0.1),
|
||
|
\legato, rrand(0.01, 2.0),
|
||
|
\octave, rrand(5, 7)
|
||
|
)
|
||
|
)
|
||
|
)
|
||
|
|
||
|
|
||
|
// koch "snowflake"
|
||
|
(
|
||
|
Pdef(\koch, { arg dur=1, freq=440;
|
||
|
Pbind(
|
||
|
\dur, dur.value / 3,
|
||
|
\freq, freq.value * Pseq([1, 1.2, 1])
|
||
|
)
|
||
|
});
|
||
|
)
|
||
|
|
||
|
(
|
||
|
Pbind(
|
||
|
\type, \phrase,
|
||
|
\instrument, \koch,
|
||
|
\synthDef, \pgrain,
|
||
|
\dur, 9,
|
||
|
\recursionLevel, 2,
|
||
|
\legato, 1.1
|
||
|
).play
|
||
|
)
|
||
|
|
||
|
(
|
||
|
Pbind(
|
||
|
\type, \phrase,
|
||
|
\instrument, \koch,
|
||
|
\synthDef, \pgrain,
|
||
|
\dur, 9,
|
||
|
\recursionLevel, 4,
|
||
|
\legato, 1.1
|
||
|
).play
|
||
|
)
|
||
|
|
||
|
(
|
||
|
Pdef(\koch, { arg dur=1, degree=0;
|
||
|
Pbind(
|
||
|
\dur, dur.value / 3,
|
||
|
\degree, degree + Pseq([0, 2, 0])
|
||
|
)
|
||
|
});
|
||
|
)
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
// soundfile example
|
||
|
|
||
|
|
||
|
(
|
||
|
SynthDef(\play_from_to, { arg out, bufnum, from=0.0, to=1.0, sustain=1.0;
|
||
|
var env;
|
||
|
env = EnvGen.ar(Env.linen(0.01, sustain, 0.01), 1, doneAction: Done.freeSelf);
|
||
|
Out.ar(out,
|
||
|
BufRd.ar(1, bufnum,
|
||
|
Line.ar(from, to, sustain) * BufFrames.kr(bufnum)
|
||
|
) * env
|
||
|
)
|
||
|
|
||
|
|
||
|
}).add;
|
||
|
)
|
||
|
|
||
|
b = Buffer.read(s, Platform.resourceDir +/+ "sounds/a11wlk01.wav")
|
||
|
|
||
|
(
|
||
|
Pdef(\poch, { arg sustain=1.0, from=0.0, to=1.0, n=3;
|
||
|
var step;
|
||
|
sustain = sustain.value;
|
||
|
step = (to - from) / n;
|
||
|
Pbind(
|
||
|
\instrument, \play_from_to,
|
||
|
\from, Pseries(from, step, n),
|
||
|
\to, Pseries(from, step, n) + step,
|
||
|
\legato, 1.0,
|
||
|
\dur, sustain / n
|
||
|
)
|
||
|
})
|
||
|
)
|
||
|
|
||
|
// this plays it straight
|
||
|
(
|
||
|
Pbind(
|
||
|
\type, \phrase,
|
||
|
\instrument, \poch,
|
||
|
\recursionLevel, 3,
|
||
|
\from, 0,
|
||
|
\to, 1,
|
||
|
\dur, 3,
|
||
|
\bufnum, b
|
||
|
).play
|
||
|
)
|
||
|
|
||
|
// now turn round every middle part of every middle part
|
||
|
(
|
||
|
Pdef(\poch, { arg sustain=1.0, from=0.0, to=1.0, n=3;
|
||
|
var step, f, t, i;
|
||
|
sustain = sustain.value;
|
||
|
step = (to - from) / n;
|
||
|
f = Array.series(n, from, step) +.t [0.0, step];
|
||
|
i = n div: 2;
|
||
|
f[i] = f[i].reverse;
|
||
|
Pbind(
|
||
|
\instrument, \play_from_to,
|
||
|
[\from, \to], Pseq(f),
|
||
|
\legato, 1.0,
|
||
|
\dur, sustain / n
|
||
|
)
|
||
|
})
|
||
|
)
|
||
|
|
||
|
|
||
|
// varying recursion
|
||
|
(
|
||
|
Pbind(
|
||
|
\type, \phrase,
|
||
|
\instrument, \poch,
|
||
|
\recursionLevel, Prand([0, 1, 2, 3], inf),
|
||
|
\from, 0,
|
||
|
\to, Prand([-1, 1], inf),
|
||
|
\dur, 3,
|
||
|
\n, Prand([1, 2, 3], inf),
|
||
|
\bufnum, b,
|
||
|
\amp, 0.2
|
||
|
).play
|
||
|
)
|
||
|
::
|