rsc3/doc-schelp/HelpSource/Classes/TRand.scrbl

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2022-08-24 13:53:18 +00:00
#lang scribble/manual
@(require (for-label racket))
@title{TRand}
Triggered random number generator.@section{related}
Classes/ExpRand, Classes/IRand, Classes/LinRand, Classes/NRand, Classes/Rand, Classes/TExpRand, Classes/TIRand
@section{categories}
UGens>Random, UGens>Triggers
@section{description}
Generates a random float value in uniform distribution from
@racketblock[lo:: to ]
@racketblock[hi:: each time the
trigger signal changes from nonpositive to positive values.
]
@section{classmethods}
@section{method}
ar, kr
@section{argument}
lo
Lower limit of the output range.
@section{argument}
hi
Upper limit of the output range.
@section{argument}
trig
The trigger. Trigger can be any signal. A trigger happens when
the signal changes from non-positive to positive.
@section{Examples}
@racketblock[
(
{
var trig = Dust.kr(10);
SinOsc.ar(
TRand.kr(300, 3000, trig)
) * 0.1
}.play;
)
(
{
var trig = Dust.ar(MouseX.kr(1, 8000, 1));
SinOsc.ar(
TRand.ar(300, 3000, trig)
) * 0.1
}.play;
)
::
]