98 lines
2.6 KiB
Text
98 lines
2.6 KiB
Text
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class:: NdefParamGui
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summary:: display the settings of a nodeproxy
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categories:: Libraries>JITLib>GUI, Live Coding
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related:: Classes/EZText, Classes/NdefGui, Classes/EnvirGui
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description::
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NdefParamGui displays all settings and mappings of a nodeproxy, so one can change them flexibly. Single number get displayed with an link::Classes/EZSlider::, and anything else is shown as an link::Classes/EZText:: (a text field). Its main use is within link::Classes/NdefGui::.
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It inherits some useful methods from link::Classes/EnvirGui::.
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ClassMethods::
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subsection::Creation
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method::new
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create a new NdefParamGui
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code::
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// simple example - see also NdefGui!
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g = NdefParamGui.new(nil, 5); // empty with 5 slots
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g.parent.alwaysOnTop_(true);
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g.object_(Ndef(\a)); // put in a nodeproxy
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Ndef(\a, { |freq = 300, amp = 0.2| SinOsc.ar(freq) * amp ! 2 }).play;
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Ndef(\a).set(\freq, 200); // add a setting
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Ndef(\a);
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g.object_(nil); // put in nothing
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g.object_(Ndef(\a)); // put in a nodeproxy
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Ndef(\a).set(\amp, 0.125); // add a setting
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Ndef(\a, { |freq = 300, amp = 0.2| SinOsc.ar(freq) * amp });
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Ndef(\a).set(\freq, 234); // add a setting
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Ndef(\a).play
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Ndef(\lfo, { LFNoise0.kr([12, 8], 200).sum + 500 });
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Ndef(\a).map(\freq, Ndef(\lfo));// mapped proxies are shown
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g.useRanger = false;
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//Multichannel controls are shown in EZText
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g.putSpec(\freqs, \freq);
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Ndef(\a, { |freqs = #[300, 303], pan, amp = 0.2| SinOsc.ar(freqs).sum * amp });
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Ndef(\a).play
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Ndef(\a).setn(\freqs, [300, 350])
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Ndef(\a).setn(\freqs, [330, 350])
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Ndef(\a).set(\harm, 123)
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Ndef(\a).nodeMap.clear
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Ndef(\lfos, { LFNoise0.kr([12, 8], 200) + 500 });
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Ndef(\a).map(\freqs, Ndef(\lfos))
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g.parent.close
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::
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argument::object
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the nodeproxy whose settings are to be displayed.
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argument::numItems
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the number of items to display. If an envir is given, and no num, num is envir.size.
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argument::parent
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the parent view to display in; if none is given, a new window is created.
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argument::bounds
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the bounds within which to display; if none is given, bounds are calculated.
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argument::makeSkip
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flag whether to make a skipjack to manage updates of the envirgui. default is true.
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argument::options
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a list of additional information, e.g. flags about optional buttons.
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InstanceMethods::
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method::name
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if in its own window, set the window's name
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code::
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g.name = "Yoohoo";
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::
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Examples::
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code::
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// put an NdefParamGui in an existing window - margin becomes 0@0
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(
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w = Window().front;
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w.addFlowLayout;
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g = NdefParamGui(Ndef(\a), 3, w);
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NdefParamGui(Ndef(\c), 15, w);
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)
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// even
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Ndef(\c).set(\otto, 123, \mops, [1,2,3], \kotzt, [0, 6, 0, 6]);
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Ndef(\c).nodeMap.clear;
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::
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