rsc3/doc-schelp/HelpSource/Classes/Latch.scrbl

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2022-08-24 13:53:18 +00:00
#lang scribble/manual
@(require (for-label racket))
@title{Latch}
Sample and hold@section{related}
Classes/Gate
@section{categories}
UGens>Triggers
@section{description}
Holds input signal value when triggered. Latch will output 0 until it receives its first trigger.
@section{classmethods}
@section{method}
ar, kr
@section{argument}
in
The input signal.
@section{argument}
trig
Trigger. Trigger can be any signal. A trigger happens when the
signal changes from non-positive to positive.
@section{Examples}
@racketblock[
{ Blip.ar(Latch.ar(WhiteNoise.ar, Impulse.ar(9)) * 400 + 500, 4, 0.2) }.play;
::
The above is just meant as example. LFNoise0 is a faster way to generate random steps:
]
@racketblock[
{ Blip.ar(LFNoise0.kr(9, 400 ,500), 4, 0.2) }.play;
::
]