148 lines
3.6 KiB
Text
148 lines
3.6 KiB
Text
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class::Interpreter
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summary:: The interpreter defines a context in which interactive commands are compiled and executed.
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categories:: Core>Kernel
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related::Guides/How-to-Use-the-Interpreter
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description::
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The interpreter is an object that handles the translation and execution of code at runtime. It is that what runs any program code and defines a context for it.
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code::
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(
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a = 5 + 7;
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this.cmdLine.postln;
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)
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::
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classMethods::
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private::new
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instanceMethods::
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subsection::Accessing
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In the interpreter, code::this:: refers to the interpreter itself, e.g.: code::this.postln::
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The interpreter defines global variables (code::a:: … code::z::), that can be used for interactive programming. Except these single letter variables ("interpreter variables"), all variables have to be defined by the keyword code::var:: (see: link::Reference/Assignment::, and link::Reference/Scope::).
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code::
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// typical usage
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a = 4;
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b = 3;
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b = b + a;
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// some sound
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a = Synth(\default);
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g = fork { loop { 0.1.wait; a.set(\freq, 200 + 20.0.rand2.postln) } };
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g.stop; a.free;
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// an overview of all the variables
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this.inspect;
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::
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note::Use these variables with a bit of extra care – as they are global, they remain in memory and one piece of code may happen to interfere with another one. The variable code::s:: is by convention bound to the default server (link::Classes/Server::) and should not be changed.::
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method::clearAll
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set the values of the variables code::a:: through code::z:: to nil.
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code::
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x = 123;
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x.postln;
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this.clearAll;
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x.postln;
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::
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subsection::Compile & Interpret
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method::interpret
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Compile and execute a link::Classes/String::.
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code::
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this.interpret("(123 + 4000).postln");
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::
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method::interpretPrint
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Compile and execute a link::Classes/String::, printing the result.
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code::
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this.interpretPrint("123 + 4000");
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::
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method::compile
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Compile a String and return a link::Classes/Function::.
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code::
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(
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z = this.compile("(123 + 4000).postln");
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z.postln;
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z.value;
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)
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::
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method::compileFile
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Reads the file at pathName, compiles it and returns a Function.
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The file must contain a valid SuperCollider expression, naturally.
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This will not compile class definitions, only expressions.
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method::executeFile
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Reads the file at pathName, compiles it and executes it, returning the result.
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The file must contain a valid SuperCollider expression, naturally.
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This will not compile class definitions, only expressions.
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method::cmdLine
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Returns the previously interpreted code.
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code::
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1 + 2;
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this.cmdLine
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::
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method::codeDump
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this interpreter variable can be set to evaluate a function with any successfully compiled code.
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see e.g. the class History.
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code::
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a = [ ]; // store all the code evaluated in a
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this.codeDump = { |code| a = a.add(code) };
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1 + 3;
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f = { "hallo" };
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a.postcs;
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codeDump = nil; // reset to nil.
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::
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method::preProcessor
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If this is set to a function, all interactively executed code is piped through it before parsing and
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interpreting. This is mostly used for developing domain-specific live coding languages that piggyback
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off the SuperCollider editing environment.
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This function is called by link::Classes/Interpreter#-interpretPrintCmdLine:: with two arguments:
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the code string and the interpreter itself.
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code::
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// silly but simple: understand a Saw for every SinOsc
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this.preProcessor = { |code| code.replace("SinOsc", "Saw") };
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{ SinOsc.ar(200) * 0.1 }.play;
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preProcessor = nil; // reset to nil.
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::
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method::a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z
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Global variables ("interpreter variables") for interactive programming (see link::#Accessing::).
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method::functionCompileContext
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The compiler uses this method as a virtual context in which to compile code.
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