rsc3/doc-schelp/HelpSource/Classes/EventStreamPlayer.scrbl

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2022-08-24 13:53:18 +00:00
#lang scribble/manual
@(require (for-label racket))
@title{EventStreamPlayer}
two streams combined by a binary operator@section{related}
Classes/Event, Classes/Pbind
@section{categories}
Streams-Patterns-Events
@section{description}
An EventStreamPlayer is used by link::Classes/Event:: based Patterns.
The EventStreamPlayer holds a stream which returns a series of Events, and a protoEvent. At each call to next, it copies the protoEvent, passes that to the stream, and calls strong::play:: on the link::Classes/Event:: returned.
For more on EventStreamPlayer see link::Tutorials/Streams-Patterns-Events4::
EventStreamPlayer uses the same control methods and status notifications as link::Classes/Task::.
@section{ClassMethods}
@section{method}
new
@section{note}
You do not explicitly create an EventStreamPlayers, they are created for you when you call link::Classes/Pattern#-play::.
::
@section{InstanceMethods}
@section{private}
prStop, prNext
@section{method}
play
@section{argument}
argClock
(optional) Override the clock assigned in Task.new.
@section{argument}
doReset
If true, the task will start over from the beginning. Default is false (task will resume where it was when it was last stopped).
@section{argument}
quant
See the link::Classes/Quant:: helpfile.
@section{method}
start
Restart the task from the beginning.
@section{method}
resume
Resume the task where it left off.
@section{method}
pause
Stop playing now.
@section{method}
stop
Stop playing now. (Pause and stop have the same implementation.)
@section{method}
reset
Set the stream to restart from the beginning the next time it's played.