rsc3/doc-schelp/HelpSource/Classes/DoubleArray.schelp

33 lines
1.1 KiB
Text
Raw Permalink Normal View History

2022-08-24 13:53:18 +00:00
CLASS::DoubleArray
summary::an array of 64-bit double precision floating-point numbers
related::Classes/FloatArray, Classes/Signal
categories::Collections>Ordered
DESCRIPTION::
An array of 64-bit double precision floating point numbers.
Note that despite not having "Float" in its name, DoubleArray does in fact hold
a sequence of SuperCollider double precision link::Classes/Float##floats::.
For a raw array of 32-bit floats, use link::Classes/FloatArray::.
FloatArray and its subclass link::Classes/Signal:: are commonly used to hold
audio data in SuperCollider. Since almost all audio has 16-bit or 24-bit
precision, using double precision floats for this purpose would be a waste of
space. In other words, use FloatArray for audio, and DoubleArray for precise
math operations.
The complete list of RawArray types in SuperCollider is:
list::
## link::Classes/Int8Array:: - 8 bit integer
## link::Classes/Int16Array:: - 16 bit integer
## link::Classes/Int32Array:: - 32 bit integer
## FloatArray - 32 bit floating point
## DoubleArray - 64 bit floating point
## link::Classes/SymbolArray:: - symbols
::
INSTANCEMETHODS::
method::readFromStream