From 145f24583b1667b03138431d30f27139255c69bc Mon Sep 17 00:00:00 2001 From: nik gaffney Date: Sat, 14 Nov 2020 20:18:56 +0100 Subject: [PATCH] Lincicochylis, Graph isomorphism problem, WXNV-LP & Mailapitiya Lower --- Process and Reality.org | 15 +++++++++++++-- README.org | 2 -- 2 files changed, 13 insertions(+), 4 deletions(-) diff --git a/Process and Reality.org b/Process and Reality.org index 8fa7c59..217e235 100644 --- a/Process and Reality.org +++ b/Process and Reality.org @@ -5,7 +5,9 @@ #+author: The S.P.A.C.E consortium #+title: Process and Reality +#+BEGIN_EXPORT latex \clearpage +#+END_EXPORT * primordial nature #+ATTR_LATEX: :options [Alfred North Whitehead] @@ -120,7 +122,9 @@ NOTE: a round consists of each player playing in turn (counterclockwise?) aroun =to be continued…= +#+BEGIN_EXPORT latex \clearpage +#+END_EXPORT * diagrams ** general flow @@ -131,7 +135,10 @@ NOTE: a round consists of each player playing in turn (counterclockwise?) aroun [[file:notes/img/play-001.png]] +#+BEGIN_EXPORT latex \clearpage +#+END_EXPORT + ** a more detailed flow #+caption: game flow in detail @@ -139,7 +146,10 @@ NOTE: a round consists of each player playing in turn (counterclockwise?) aroun #+ATTR_LaTeX: :height 20cm :placement [!ht] [[file:notes/img/play-013.png]] +#+BEGIN_EXPORT latex \clearpage +#+END_EXPORT + ** several possible flows #+caption: parallel possible flows in detail @@ -147,9 +157,10 @@ NOTE: a round consists of each player playing in turn (counterclockwise?) aroun #+ATTR_LaTeX: :height 20cm :placement [!ht] [[file:notes/img/play-014.png]] - - +#+BEGIN_EXPORT latex \clearpage +#+END_EXPORT + * a glossary (The Fallacy of Misplaced Concreteness) A description of terms which may be particular to Whiteheads cosmology and terms which are used in a specific way in the game. (see also [[https://subetha.fo.am/p/superject][subetha]] notes) diff --git a/README.org b/README.org index 7b10435..2ae9350 100644 --- a/README.org +++ b/README.org @@ -20,5 +20,3 @@ Card design can be found in the ~cards/~ folder and rendered cards can be found - change design logic in the ~deck.rb~ file #+html: - -